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Thieves box art
2018 Ranked #11,593

Thieves

Abstract heist game has rival gangs navigate a shifting labyrinth, steal a dragon hoard, and escape with it. Dice open and close doorways, causing sudden reversals that force plans to change.

Abstract Strategy Bluffing Grid Movement Push Your Luck

Players

2

Play time

Not listed

Age

8+

Complexity

2/5

Rating

5.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Winner of both the Judges' and People's Choice awards for 'Best Abstract Game' at the UK Games Expo 2018, and of Imagination Gaming's 'Family Gold Award'. In Thieves, two players compete to steal a hoard of gold from the heart of a dragon’s lair.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Winner of both the Judges' and People's Choice awards for 'Best Abstract Game' at the UK Games Expo 2018, and of Imagination Gaming's 'Family Gold Award'. In Thieves, two players compete to steal a hoard of gold from the heart of a dragon’s lair. Through a labyrinth, with doorways that open and close with every roll of a pair of dice, they direct the moves and actions of their gangs of thieves. Players have three goals: to take the treasure, to keep it, and to escape with it. Throughout the game its dice deliver sudden reversals of fortune, challenging players’strategic skills by compelling them to keep adapting their plans. Every game played will be different and, whilst luck may affect the outcome of individual games, superior use of strategy will determine the winner of a series. The rules only take a few minutes to learn. Games typically take 30 minutes, although fortune with the dice, the skill of the players, and the speed of play can result in shorter or longer times. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Nigel Roper

Artists

1
Nigel Roper

Publishers

1
Merlin Games

Linked items

No published linked games yet.