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Télos box art
2021 Ranked #18,787

Télos

This trick-taking game has players manage cards so their lowest card survives for the final trick. Winning that last trick scores negative points, and reaching the losing threshold makes each forced play a dangerous calculation.

Card Game Trick-taking Hand Management Ancient: Greece

Players

3-6

Play time

Not listed

Age

10+

Complexity

1/5

Rating

6.08

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The word "télos" is an old Greek word, meaning "end" or "purpose", so it's no surprise that in the game Télos the last part of a round is what matters. Télos is a trick-taking game in which you need to save your lowest card for the last trick.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The word "télos" is an old Greek word, meaning "end" or "purpose", so it's no surprise that in the game Télos the last part of a round is what matters. Télos is a trick-taking game in which you need to save your lowest card for the last trick. Winning the last trick gives you points, and in this case the points are negative. The first player to gain 32 points loses the game. Saving your lowest card sounds easy enough, but the challenge comes from every player needing to play a higher card than the highest card already on the table in a trick. If a player can't play a card equal to or higher than that card, they must play their lowest card instead. Players therefore need to be careful which card to play when to tactically save their lowest possible card for last.

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Category

1

Mechanism

2

Family

1

Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
2
Play time
30 min
Age
10+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Adrie Drent

Artists

1
Tristam Rossin

Publishers

1
Jolly Dutch Productions

Linked items

No published linked games yet.