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Tell Tale box art

Tell Tale

Players

3-12

Time

?-?

Age

8+

Weight

1.11

Rating

5.83

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, high frequency of interaction, and limited emphasis on cooperation.

Replay value

Tell Tale has a high variability gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for players to improve their tactics. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn with a moderate depth of gameplay. Overall, Tell Tale has a good replayability score of 7.85.

Luck profile

The final luck score for Tell Tale is 5.33, indicating a balanced mix of luck and strategy. The game outcome is influenced by both random elements and player decisions. While random elements have a notable impact on the game, players also have substantial ability to mitigate luck through strategic decisions and planning.

Overview

Tell Tale is an improv game based only on picture cards, with four different game rules: • Questions/Answers: Each player get eight cards and alternately asks another player a question based on a random picture card, and answers another player's question using another card. • Debate: Draw a random card to get a topic to debate; both players use five random cards to imagine convincing (?) points to support their side. • Tell me a Story: Both players alternately imagine a very short story (one sentence per card) using five random cards each. • Same and Again: Same as the previous rule, except both players use the same set of five cards (shuffled between each player's story). For all of these rules, the winner of the round is designated by the other players.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Fabien Bleuze Yves Hirschfeld

Artists

1
Hervé Gourdet

Publishers

4
Blue Orange Games Cocktail Games Galápagos Jogos Hobby Japan

Linked items

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