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Taschkent box art

Taschkent

Players

2-4

Time

?-?

Age

8+

Weight

2

Rating

6.32

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Taschkent has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Taschkent has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Taschkent has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have a substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions and strategy primarily determining the game outcome. Overall, Taschkent has a final luck score of 7, indicating that luck plays a minor role in the game.

Overview

In Taschkent 2-4 players are traveling with a caravan along the Silk Road in order to trade goods into gold or other commodities at trading posts. In the action rounds, the duration of which is random, players can build huts or trading posts at costs depending on the existing trade items. Alternatively, the players in the caravan can get money, goods, action cards or the necessary materials for new trading posts, as well as secure the starting player position for the next round. In the following trading rounds, goods may be exchanged in the trading posts if they are in demand there. For his goods, a player receives either gold or other commodities, the composition of which determines the outcome of the game.

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Editions

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Commerce

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Credits

Designers

1
Peer Sylvester

Artists

1
Klemens Franz

Publishers

1
Mücke Spiele

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