Table feel
Moderate interaction with a good balance between direct and strategic confrontation.
Players
1-6
Time
?-?
Age
13+
Weight
2
Rating
7.02
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate interaction with a good balance between direct and strategic confrontation.
Tales of Evil has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a rewarding and fresh experience each time it is played.
Tales of Evil has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Tales of Evil is a game for 1 to 6 Braves (the name used for the players from now on) who become one of the members of a group of kids called Pizza & Investigation. During each adventure, the young Investigators venture into places inhabited by the forces of evil and need to get out alive—while trying to complete their missions! The Investigators will have to use all of their strength and ingenuity to stop the Demons they meet along the way, not to mention the Evil that resides in the places they explore. But that’s not all, and here is where the Braves come into play—you and your friends, that is—because Tales of Evil is an adventure that, based on your decisions, can end in many different ways. You will be the protagonists, and the sole responsibility for your fate and that of your friends is in your hands! —description from the publisher
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