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T-rex box art

T-rex

Players

3-5

Time

?-?

Age

10+

Weight

1.91

Rating

5.49

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

T-Rex has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

T-Rex offers a high degree of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, T-Rex has a strong replayability score of 7.88 out of 10.

Luck profile

The final luck score for T-Rex is 6, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also have a notable impact on the game outcome.

Overview

Many regard this game as a trick-taking game, however that would be a very liberal interpretation of trick-taking. Players are each given an equal set of cards, which they randomly pick a hand of seven. Each hand one suit is a trump suit, and one suit is a non-trump suit. Players place one of their cards in front of themselves, and this continues until the hand ends. At that time, the top card on their piles are compared and the best card picks his reward first, and the remaining reward going to the second place. The reward cards give players points, and the highest total at the end of the game wins.

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Editions

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Credits

Designers

2
Hanno Kuhn Wilfried Kuhn

Artists

1
Marcel-André Casasola Merkle

Publishers

2
Hans im Glück Rio Grande Games

Linked items

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