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Suzerain box art
1993 Ranked #15,707

Suzerain

A medieval empire-building card game has rulers grow dynasties, court influential families, and survive famine, plague, and war. The first empire to produce two royal couples wins, making lineage as vital as conquest.

Strategy Games Card Game Medieval Campaign / Battle Card Driven

Players

2-6

Play time

Not listed

Age

12+

Complexity

2.42/5

Rating

5.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Two to six players strive to be first to found a dynasty and be crowned Suzerain of all the realms, in this card game of medieval empire building, courtship, and conquest.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Two to six players strive to be first to found a dynasty and be crowned Suzerain of all the realms, in this card game of medieval empire building, courtship, and conquest. Each empire is a pyramid of five levels, built from the bottom up by playing Empire cards or adding counters taken as Spoils of War. You begin the game with a single ruler located on the bottom level, and five cards, representing your initial treasury. Each round players play cards or pass, until all players pass. Then players may go to war against other players. Players must avoid famine, plague and peasant revolts, and war from their neighbors, while trying to build an empire, wed your prince/princess to an influential family, and produce an heir - the first to produce two such couples wins the game. Plays best with four players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–4
Play time
60 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Thomas Lehmann

Artists

1
Carolyn Wales

Publishers

2
Prism Games TimJim Games

Linked items

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