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Surakarta box art
Ranked #16,470

Surakarta

An abstract strategy game has opponents maneuver pieces on a board and capture enemies through looping corner paths. A capture requires circling one or more loops first, making access to those routes the heart of tactical play.

Abstract Abstract Strategy Point to Point Movement Category: Combinatorial Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

6+

Complexity

1.57/5

Rating

5.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A strategy game originating in Java. The game includes circular paths which loop around the corners of the board. In order to make a capture, a piece must loop around one or more of the circular paths before moving onto a space occupied by an enemy piece.

Core mechanisms

Key systems that shape the decisions players make.

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Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
6+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

3
Mariela Arratia Erwin Glonnegger Sid Sackson

Publishers

1
(Public Domain)

Linked items

No published linked games yet.