Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A strategy game originating in Java. The game includes circular paths which loop around the corners of the board. In order to make a capture, a piece must loop around one or more of the circular paths before moving onto a space occupied by an enemy piece.
Core mechanisms
Key systems that shape the decisions players make.