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Super Cluedo Challenge box art

Super Cluedo Challenge

Players

2-9

Time

?-?

Age

8+

Weight

2.18

Rating

5.98

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.5

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Super Cluedo Challenge has a high replayability score of 7.92 out of 10. With its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability, players can enjoy fresh and engaging experiences each time they play.

Luck profile

Super Cluedo Challenge has a moderate level of randomness impact, where random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a balanced mix of luck and strategy. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Super Cluedo Challenge has a final luck score of 7, indicating a relatively low influence of luck.

Overview

An extended version of Cluedo, employing a more complicated system. There are now 9 suspects and 9 weapons, plus the house gardens in which are placed four garden ornaments. Cards are number and color coded uniquely, murder cards are kept in special holders, and not all remaining clue cards are dealt to the players. Clues are collected by obtaining special counters, and referencing the number on this to a list of clues on the detective notes. Some clues will inform players of a super clue, and give its location (e.g. "There is a clue on the bird table"). There are never any suggestions as in normal Cluedo/Clue; only accusations.

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Editions

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Credits

Designers

1
(Uncredited)

Publishers

3
Damm / Egmont Editrice Giochi Waddingtons