Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Strange New Worlds gives players interstellar space ships placed in an unknown portion of the universe where they must explore, conquer, exploit new galaxies and colonize enough new planets to show a profit.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Strange New Worlds gives players interstellar space ships placed in an unknown portion of the universe where they must explore, conquer, exploit new galaxies and colonize enough new planets to show a profit. Each planet has unique characteristics requiring the expertise of different members of a player's crew. Components: 182 counters, 24 red back cards PLUS 3 blank red back cards, 54 blue back cards, board and rules.