ABG All Board Games
Storm Over Kunlun Pass, 1939 box art

Storm Over Kunlun Pass, 1939

Players

2

Time

?-?

Age

12+

Weight

2.25

Rating

6.61

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Storm Over Kunlun Pass, 1939 has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Storm Over Kunlun Pass, 1939 provides a fresh and engaging experience with high replayability potential.

Luck profile

The final luck score for Storm Over Kunlun Pass, 1939 is 5.67. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

"Storm Over Kunlun Pass, 1939" is a two player wargame simulating the Battle of Kunlun Pass from December 18 to 30, 1939. One player plays the Japanese army and the other plays the Chinese KMT troops. Battalion level for the KMT Chinese, Company level for the Japanese Army. The game is 13 turns long with each turn equal to one day. The game has 8 pages of rules. 111 Counters. 1 map and two pages of charts. The game uses the tried and tested Storm Over Taierzhuang/Stalingrad system to simulate this battle. Offered with Battles Magazine subscription.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Terence Co

Artists

1
Olivier Revenu

Publishers

1
Battles Magazine

Linked items

No linked items imported yet.