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Stonespine Architects box art

Stonespine Architects

Players

1-5

Time

45-60

Age

10+

Weight

2

Rating

7.76

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate interaction

Replay value

Stonespine Architects has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

The final luck score for Stonespine Architects is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Dungeon-crafting is an ancient Minotaur art that you’ve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains. Stonespine Architects is a card-drafting game for 1-5 players where you compete to construct the most dangerous labyrinth. Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground passages, placing key elements in your rooms, or searching for extra treasure. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most perilous dungeon will earn the title of Master Architect! —description from the publisher

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Credits

Designers

1
Jordy Adan

Artists

3
Damien Mammoliti Lucas Ribeiro Diego Sá

Publishers

1
Thunderworks Games

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