Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Dungeon-crafting is an ancient Minotaur art that you’ve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Core mechanisms
Key systems that shape the decisions players make.
Closed Drafting
Choose from hidden cards or items before passing or revealing the remainder.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Read the full game description
Dungeon-crafting is an ancient Minotaur art that you’ve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains. Stonespine Architects is a card-drafting game for 1-5 players where you compete to construct the most dangerous labyrinth. Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground passages, placing key elements in your rooms, or searching for extra treasure. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most perilous dungeon will earn the title of Master Architect! —description from the publisher