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Stick Stack box art
2016 Ranked #8,003

Stick Stack

A dexterity stacking game has players place colored sticks on a wobbling tower while matching contact colors. Falling sticks become penalties, and collapsing the tower gives its culprit a costly score.

Party Games Action / Dexterity Pattern Building

Players

2-99

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.57

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You don't want to be stuck with sticks in Stick Stack, so try to place them as carefully as you can on the wobble tower in the center of the playing area.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You don't want to be stuck with sticks in Stick Stack, so try to place them as carefully as you can on the wobble tower in the center of the playing area. Each turn, you either draw a stick from the bag or choose one of the sticks in front of you (in case you had collected any on an earlier turn), then you place that stick onto the tower — but when you place it, the colors on that stack can touch only matching colors on the crow's nest or on other sticks that have already been placed. (If a stick slides onto other colors later as the tower tilts and wobbles, that's okay, but you need to match when placing!) If any sticks fall off the tower on your turn, collect them and place them in front of you. When all the sticks have been placed onto the tower or when the tower falls over, the game ends immediately. If you caused the tower to fall, you don't collect any of the sticks, but you do score five points (which isn't good). Every player scores one point for each stick in front of them. If anyone has eleven or more points, the game ends and the player with the lowest score wins. If not, play another round!

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1

Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–99
Best with
3–15
Play time
30 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

3
Forrest-Pruzan Creative Brad Ross Jim Winslow

Publishers

5
Broadway Toys LTD Lúdilo Mandoo Games Popcorn Games Wonder Forge

Linked items

No published linked games yet.