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Stick Collection box art

Stick Collection

Players

2-5

Time

?-?

Age

8+

Weight

1

Rating

6.43

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 3.8

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Stick Collection has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Stick Collection has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Stick Collection has a low influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, but players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game has a balanced mix of luck and strategy.

Overview

Let's win a stick with a 5 mm difference! Join the auction as a stick collector! Bid for a worthwhile stick with only a 5mm difference. Players compete for sticks that are put on the table one by one. The more sticks you collect with a 5mm difference in length, the more you score, but don't get their size to close to them during a competition because you can't measure them except by your eye. While consulting with your money, consider carefully and decide whether to participate in the competition or pass. If someone runs out of money or someone competes for 8, it adds points to the score at the end of the game, but if a player can align 4 of the same length in the middle of the game, they can win immediately. It is a unique competition game where overconfidence and disappointment in eye measurement are fun. ?????????????????????????! ????5mm????????????????????? ????????????????????????????????????? ???5mm?????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????? ????????????????8???????????????????????????????????????????????????????????????? ???????????????????????? —description from the publisher

Editions

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Credits

Designers

1
Yoshihisa Itsubaki

Artists

1
Yoshiaki Tomioka

Publishers

2
itten Popcorn Games

Linked items

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