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Steven Universe Y Las Gemas De Cristal box art

Steven Universe Y Las Gemas De Cristal

Players

2-4

Time

30-45

Age

13+

Weight

2

Rating

6.53

Fit

Teach 3.1

Teaching signal

Replay 4.1

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game Steven Universe y las Gemas de Cristal has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game provides a good balance of interaction between players.

Replay value

The game Steven Universe y las Gemas de Cristal has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. It offers a fresh and different experience each time it is played, allowing players to discover new tactics and strategies. The game also adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and interested.

Luck profile

The final luck score for Steven Universe y las Gemas de Cristal is 5.67, indicating a moderate level of luck influence in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

In Steven Universe, you want to help Steven gather his friends, the three alien warriors, the crystal gems: Pearl, Amethyst and Garnet. Play your cards well to get the best fusions, defend your friends, solve missions and keep the balance in the Universe. On your turn, you must use your stars to buy cards or play cards. That way you will gain points and fulfill your fusion missions. The game ends when the draw pile as no cards left. At that time, each player scores the points of their cards that are in Beach City, plus the points in the fusion cards that were completed. Use the special abilities of your teammates and be the first to save Beach City!

Editions

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Commerce

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Credits

Designers

1
Jaime López Cervera

Artists

1
AGR Priority

Publishers

1
Crazy Pawn Games

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