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Star Trek: The Next Generation – Interactive Vcr Board Game – A Klingon Challenge box art
1993 Ranked #14,508

Star Trek: The Next Generation – Interactive Vcr Board Game – A Klingon Challenge

A real-time interactive adventure has Enterprise crew members race through the ship to regain the bridge from a renegade Klingon. Video-driven obstacles and a sixty-minute clock mean everyone loses if control is not restored.

Thematic Games Adventure Movies / TV / Radio theme Role Playing Roll / Spin and Move

Players

3-6

Play time

Not listed

Age

8+

Complexity

1.72/5

Rating

5.77

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Board is set up in view of a television/VCR and players watch a videotape of simulated action and narration filmed on the set of the Star Trek series. Players assume the roles of the few remaining on-board crew members of the U.S.S.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Board is set up in view of a television/VCR and players watch a videotape of simulated action and narration filmed on the set of the Star Trek series. Players assume the roles of the few remaining on-board crew members of the U.S.S. Enterprise, which is docked for repairs. The players (watching the tape) see a renegade Klingon (named KAVOK) hijack the ship with only themselves aboard with him. He periodically appears on the television screen (which is a simulation of different communication view screens aboard the ship) and talks to the players during the game. KAVOK's intention is to use the Federation ship to to attack the Klingon Empire and instigate a Federation/Klingon war. He also plans to gloriously die in battle along with the remaining crew. KAVOK will create setbacks and obstacles for the players as they attempt to gain access to the bridge and regain control of the ship. The journey to the Klingon Empire takes 60 minutes of real time game-playing (displayed on screen). They play against the clock, and if nobody wins, they all lose. Play consists of rolling the die, moving around the board (which represents the Enterprise), drawing cards and interacting with the video of KAVOK until they reach the bridge and win, or the time expires and they lose. A sequel involving Q was planned for release the following year but was shelved due to licensing issues.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–6
Play time
60 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

4
Canada Games Company Lmt. Decipher Hasbro MB Giochi

Linked items

No published linked games yet.