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Sons Of Anarchy: Men Of Mayhem box art
2014 Ranked #1,195

Sons Of Anarchy: Men Of Mayhem

Territory-control game where rival gangs claim sites, build contraband, and fight for money and guns. Other gangs can challenge every claim, so holding ground requires deciding when to defend, negotiate, or escalate the conflict.

Thematic Games Mafia Movies / TV / Radio theme Action Points Area Majority / Influence

Players

3-4

Play time

Not listed

Age

13+

Complexity

2.56/5

Rating

7.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Based on the hit TV series, in Sons of Anarchy: Men of Mayhem players take the role of rival gangs out to control territory, accumulate contraband and reap the monetary rewards of illegal enterprise.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Based on the hit TV series, in Sons of Anarchy: Men of Mayhem players take the role of rival gangs out to control territory, accumulate contraband and reap the monetary rewards of illegal enterprise. With each turn gangs must attempt to control a range of sites by assigning gang members and resources to claiming, defending and fighting for money, contraband and guns. However, other players can challenge the right for territory, which will lead to conflict! Negotiate, threaten and ally with rival gangs when it serves your needs, but be wary of the inevitable knife in the back. This game is about making and breaking alliances, and only the gang with the most money at the end of six rounds wins. COMPONENTS Early copies of SoA: Men of Mayhem included a manual listing incorrect component counts. The corrected component counts are: 4 Clubhouse cards (1 per player) 4 Player blinds (1 per player) 4 Dice (1 per player) 20 Members (5 per player) 20 Prospects (5 per player) 24 Site Tiles 36 Anarchy Cards 4 Hardcore Anarchy Cards (identifiable by a red border) 136 Cash 34 Order tokens 16 Heat tokens 24 Contraband 24 Guns 1 Reaper Patch NOTES + Due to a packing error many first print copies of the game are missing a reference card, 'The Black Market'. You can find the PDF for this card in the files section of this page. The missing card also comes in both the Sons of Anarchy: Men of Mayhem – Grim Bastards Club Expansion and Sons of Anarchy: Men of Mayhem – Calaveras Club Expansion. + First print copies of SoA: Men of Mayhem include a promo Clubhouse Card for the 'Grim Bastards' Motorcycle Club, which can be used as a substitute for one of the other playable gangs. This promo is also now available as part of a full 5th player expansion in the Sons of Anarchy: Men of Mayhem – Grim Bastards Club Expansion.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3
Play time
90 min
Age
13+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

3
Aaron Dill John Kovaleski Sean Sweigart

Artists

2
Katie Dillon Charles Woods

Publishers

1
Gale Force Nine, LLC