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Snatch box art

Snatch

Players

2-10

Time

?-?

Age

8+

Weight

1.71

Rating

6.37

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Snatch has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and different experience each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

Snatch has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in determining the game's outcome.

Overview

Snatch is a reimplementation of the classic game of Anagrams. It contains a slightly different tile distribution from a Scrabble set of tiles, reportedly based on analysis by WW2 code-breakers. In 2008, U.S. Game Systems changed the name to "Snatch-It" likely in response to the original name's slang meaning in the U.S. GameplayPlace the tiles face down and take turns to turn them over until a word of three or more letters can be made. If you see and say the word first, take it. Watch out. From now on the game has 2 sides as words are made both from the centre pool of letters or snatched from other players if changed by one or more letters. So your CAT can become their CART to be snatched away as TRACK seconds later. Play on until all 100 letters have been turned and you agree to stop playing and start scoring. (Text is from the game's container (tube). The game is originally published by PortobelloGames (UK).)

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Credits

Designers

1
(Uncredited)

Publishers

4
Lagoon Games Portobello Games Spin Master Ltd. U.S. Games Systems, Inc.