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Smart Mouth box art

Smart Mouth

Players

2-6

Time

10-20

Age

8+

Weight

1.41

Rating

5.63

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Smart Mouth has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.

Replay value

Smart Mouth has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Smart Mouth has a moderate influence of luck. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Two letter tiles appear when one player slides the top of a plastic device back and forth (the device resembles a credit card imprint machine). The first player to shout out a word of five letters or more that starts with the first letter and ends with the second wins the tiles. Whoever wins the most tiles wins the game. Many other variations are included in the rules. 2002 Mensa Select

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Editions

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Credits

Designers

3
Theo Coster Ora Coster Theora Design

Publishers

2
Binary Arts ThinkFun

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