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Skoventyr box art

Skoventyr

Players

1-4

Time

?-?

Age

10+

Weight

2.15

Rating

7.54

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Skoventyr has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Skoventyr has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, the game still relies on a balanced mix of luck and strategy.

Overview

Gamle Erik, which is what people called the Devil in Denmark in past centuries, is pursuing the badger Vogter, the embodiment of the soul of the forest. Help Vogter gather enough allies to defeat all the evil minions Gamle Erik has brought on this hunt. But beware! All of Vogter's potential allies have (as often described in Danish folktales) a dark connection to the Devil, and recruiting an ally may have dire consequences... Each turn in Skoventyr, you either play an ally (to increase the strength of your party in order to defeat a minion), discard an ally (to benefit from its special power), or add an ally to your hand. Since this last action is "paid" by weakening your position on the board, managing how and when to pay the cost of your allies will be crucial! You must defeat all of Erik's minions before he catches Vogter.

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