ABG All Board Games
Skirmish Wars: Advance Tactics box art

Skirmish Wars: Advance Tactics

Players

2-4

Time

?-?

Age

?+

Weight

2.33

Rating

7.52

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

Skirmish Wars: Advance Tactics has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Skirmish Wars: Advance Tactics has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged.

Luck profile

The final luck score for Skirmish Wars: Advance Tactics is 7.67, indicating a moderate influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Skirmish Wars: Advance Tactics is a light - medium weight wargame based on the wildly popular turn-based strategy game Advance Wars released by Nintendo. It will be a print and play game with a modular game board system for endless variety. The main objective will be to capture your enemy's HQ or eliminate all enemy threats. Players will start many scenarios without units and just a handful of money. By building units and capturing cites, players can raise new capital in order to build bigger armies. If the design is successful, the possibility of incorporating armies from newer Advance Wars games will be considered. This version will include 4 armies, CO's and special powers from the first Advance Wars game released on the Gameboy Advance. Microbadge:

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

3
Matthew Kloth Brandon Pennington Andrew Tullsen

Artists

1
Brandon Pennington

Publishers

1
(Web published)