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Skirmish Wars: Advance Tactics box art
2009 Ranked #11,967

Skirmish Wars: Advance Tactics

Tactical war game has commanders capture enemy headquarters or eliminate opposing forces on modular maps. Cities generate funds for bigger armies, turning early expansion into sustained military pressure.

Wargames Print & Play Territory Building Modular Board

Players

2-4

Play time

Not listed

Age

?+

Complexity

2.33/5

Rating

7.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Skirmish Wars: Advance Tactics is a light - medium weight wargame based on the wildly popular turn-based strategy game Advance Wars released by Nintendo. It will be a print and play game with a modular game board system for endless variety.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Skirmish Wars: Advance Tactics is a light - medium weight wargame based on the wildly popular turn-based strategy game Advance Wars released by Nintendo. It will be a print and play game with a modular game board system for endless variety. The main objective will be to capture your enemy's HQ or eliminate all enemy threats. Players will start many scenarios without units and just a handful of money. By building units and capturing cites, players can raise new capital in order to build bigger armies. If the design is successful, the possibility of incorporating armies from newer Advance Wars games will be considered. This version will include 4 armies, CO's and special powers from the first Advance Wars game released on the Gameboy Advance. Microbadge:

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–4
Best with
2
Play time
60 min
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

3
Matthew Kloth Brandon Pennington Andrew Tullsen

Artists

1
Brandon Pennington

Publishers

1
(Web published)

Linked items

No published linked games yet.