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Skate: The Card Game box art

Skate: The Card Game

Players

2-8

Time

15-45

Age

10+

Weight

1.67

Rating

7.36

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.2

Low interaction

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction

Replay value

Skate: The Card Game has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It is relatively easy to learn, allowing players to quickly grasp the rules and depth of the game. Overall, Skate: The Card Game has a solid replayability score of 7.9.

Luck profile

The final luck score for Skate: The Card Game is 5.67, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a balanced role.

Overview

Skate: The Card Game is a casual, fast-paced tabletop game for skaters and non-skaters alike. The goal is to land five tricks before your opponents — without eating pavement! One box includes a rulebook and three decks (Skate, Grind, and Trick) comprised of more than 150 cards total. A unique, two-card hand limit lends itself well to the fast-paced nature of the game while offering the opportunity for strategy derived from sparsity. On a players turn, they must perform one of four actions: - Push to get the right cards. - Plant cards to set up the trick. - Kick opponents to hinder their progress. - Balance to avoid eating pavement. To land a trick, a player must plant two Foot cards that match the colors on the Trick card. Gnarly cards can act as any color. Cards from the Grind deck provide the opportunity to score extra tricks. If at any time a player has two Eat Pavement cards in their hand, they immediately discard any cards they have planted on their board as well as on their Grind cards. As soon as a player has landed at least five tricks, they are immediately declared the winner! -description from designer

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Credits

Designers

1
Christian Shelton

Artists

1
Julianne Griepp

Publishers

1
Sheltonshire Games

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