Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Scott Almes' Silicon Valley puts players in the shoes of budding entrepreneurs struggling to be the first amongst their competitors to have their startup company valued at $1 billion.
Core mechanisms
Key systems that shape the decisions players make.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Automatic Resource Growth
Resources increase automatically when defined rounds or conditions are reached.
Catch the Leader
Rules give trailing players tools to slow or challenge the current leader.
Income
Receive recurring resources according to your position, assets, or development.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
Scott Almes' Silicon Valley puts players in the shoes of budding entrepreneurs struggling to be the first amongst their competitors to have their startup company valued at $1 billion. Players hire staff for their start-up company to put out new products, with the nature of the products being determined by patterns that you build with polyominoes. By putting these products on the market, you gain income, but other players might copy your product and take some of that money for themselves — refining your ideas to steal market share, as it were. Along the way you need to acquire funding, hire and fire staff, seek investors, expand your HQ, and try not to go bankrupt while working you way toward being the first company to be valued at $1 billion, which nets you the win. Silicon Valley plays in 60-90 minutes and includes a challenging and innovative solo-mode.