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Silent Victory: U.s. Submarines In The Pacific, 1941-45 box art
2016 Ranked #2,418

Silent Victory: U.s. Submarines In The Pacific, 1941-45

Solo WWII campaign game where a commander leads United States submarines through Pacific patrols from 1941 to 1945. Each mission risks crew and vessel, so every attack must balance a bigger haul against returning safely to base.

Wargames Nautical Wargame Push Your Luck Simulation

Players

1-2

Play time

120-180 min

Age

12+

Complexity

2.84/5

Rating

7.97

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific. Your mission is to destroy as much Japanese shipping and as many warships as possible while advancing your crew quality and decorations - all while remembering you have to make it home. Silent Victory is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of one of the major U.S. Fleet submarine types in service. Patrols will take you to differing parts of the Pacific as time progresses in the war. The most successful commanders will be those that can manage the risks they take while prosecuting as many targets as possible. The game engine is built upon the successful Hunters design and has proven to be a solid, playable experience. All the major U.S. Fleet boat types are accounted for with every level of detail including period of service, armaments, crew makeup, damage capacity, and more. Game contents will comprise: One ½” full-color counter sheet One ¾” wide full-color counter sheet Rules booklet with designer's notes Five player aid cards, 2-sided Submarine patrol logsheet, 2-sided Five submarine Display Mats, 2-sided Eight Captain Cards Two Submarine Patrol Maps Submarine Combat Mat Three 6-sided, two 10-sided dice, and one 20-sided die Boxed

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
120–180 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Gregory M. Smith

Artists

2
Rodger B. MacGowan Ian Wedge

Publishers

2
Consim Press GMT Games

Linked items

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