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Sifaka box art
2014 Ranked #17,105

Sifaka

A tactical card game where players guide sifakas through a desert to collect the most valuable mangoes. Covered palms and arrows determine movement and direction, while card symbols replenish the changing opportunities on the map.

Animals Card Game Layering Modular Board

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.2/5

Rating

6.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In this strategic family game, you're a Sifaka in the deserts of Madagascar. In addition to sunbathing, you try to collect as many mangoes as possible, but take because some mangoes are more valuable than others.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In this strategic family game, you're a Sifaka in the deserts of Madagascar. In addition to sunbathing, you try to collect as many mangoes as possible, but take because some mangoes are more valuable than others. Only having the most points leads to victory. Sifaka is a tactical card game for up to four players, all of whom try to find the most valuable mangoes. By playing a card, the player activates his Sifaka, allowing him traveling through the desert. The movement speed and direction is determined by covering cards. If a player wants to move five fields, they must cover five palms; to change the direction, they need to cover an arrow. If you see a mango symbol mapped on the card, a corresponding mango token will be placed on it immediately. If a player stops their Sifaka on a field with a mango, they collect it immediately. Ones all the cards have been played, the game ends, and whoever has the most points on his mangoes wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

2
Christian Kruchten Jean-Claude Pellin

Artists

1
Guillaume Ducos

Publishers

1
AzaoGames

Linked items

No published linked games yet.