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Sheepdogs Of Pendleton Hill box art
2012 Ranked #13,845

Sheepdogs Of Pendleton Hill

Shepherding card game has players move shared flocks uphill toward shepherds and score their sheep highly. Cooperation can advance a flock, but cards also move rivals and a wolf threatens the plan.

Animals Action Points Point to Point Movement Animals: Dogs

Players

3-5

Play time

Not listed

Age

10+

Complexity

1.89/5

Rating

6.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Sheepdogs of Pendleton Hill, each player takes the role of a sheepdog and uses card play to move flocks of sheep up the hill to the shepherds. The higher a player's sheep gets before meeting its shepherds, the more points he will score.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Sheepdogs of Pendleton Hill, each player takes the role of a sheepdog and uses card play to move flocks of sheep up the hill to the shepherds. The higher a player's sheep gets before meeting its shepherds, the more points he will score. The player who scores the most points wins. Each player has shepherds to place on the board and sheep to place into flocks and move. Flocks often contain sheep from many players and cooperation can be key to moving a flock into an advantageous position. But how long will this helpful, peaceful pastoral scene last when the cards require players to take actions for other players which can include placing opponents' shepherds in lower scoring areas and moving flocks that do not contain their own sheep?And a hungry wolf ever lurks in the background... A deck of cards is used by the players to take actions such as placing shepherds, putting sheep into flocks, moving flocks of sheep, and moving the wolf. It is these cards, with their requirement to manipulate other players' pieces, that drive the decisions the players must make in the game and guarantee a high level of interaction among players. Each player also has a Sheepdog wild card for use once per game.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–4
Play time
40 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Max Michael

Artists

1
Paul Sharp

Publishers

1
StrataMax Games

Linked items

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