ABG All Board Games
Shadows Over Camelot box art

Shadows Over Camelot

Players

3-7

Time

60-90

Age

10+

Weight

2.57

Rating

7.10

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 4.1

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

High level of direct confrontation and strategic depth, frequent interaction, and strong emphasis on cooperation.

Replay value

Shadows Over Camelot has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions adding new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Shadows over Camelot has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws do have an impact on the game outcome, but players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, making it an engaging and challenging experience for players.

Overview

Shadows over Camelot is a cooperative/semi-cooperative hand-management and deduction-based board game for 3–7 players. Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls. On each knight's turn, the knight takes a "heroic action", such as moving to a new quest, building his hand, or playing cards to advance the forces of good. However, he must also choose one of three evil actions, each of which will bring Camelot closer to defeat. Moreover, one of the knights may be a traitor, pretending to be a loyal member of the party but secretly hindering his fellow knights in subtle ways, biding his time, waiting to strike at the worst possible moment... But enough words... don your cloak, climb astride your warhorse, and gallop into the Shadows to join us in Camelot!

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.