Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Seas of Havoc, players take on the role of a unique captain of a ship in a naval combat game where players are competing for the most renown. Players can gain renown for discovering shipwreck and battling it out on the high seas.
Core mechanisms
Key systems that shape the decisions players make.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
In Seas of Havoc, players take on the role of a unique captain of a ship in a naval combat game where players are competing for the most renown. Players can gain renown for discovering shipwreck and battling it out on the high seas. The game is split between a combat phase on the high seas and an island phase where players send out their skiffs to worker placements to gain resources, improve their decks, repair and upgrade their ship. During the combat phase, Players will play out a hand of cards to maneuver their ship; navigating obstacles, searching shipwrecks and firing cannons at their opponents. Multi-use cards offer options as the battle unfolds and card bonuses reward smart play. —description from the publisher