Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Land, Wealth and Fame. This is what inspired Vikings to travel far from home.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Open Drafting
Select cards or items from a shared face-up display.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Land, Wealth and Fame. This is what inspired Vikings to travel far from home. Fighting dangerous seas, foes and each other. They would go anywhere, anytime and in any weather. The Viking leaders of these expeditions were called Sea Kings because of their skills in traveling uncharted waters to destinations few knew. And they wanted to be King, back in their home lands. To fulfill their ambitions, they raided, traded, and settled far away lands to attract followers in their quest to become King. And some succeeded. You are one of the Viking leaders seeking fortune in the unknown with your long boat and crew. Do you have what it takes to be a great Sea King by making new discoveries, settling hostile lands, crafty trading, and raiding with the fierceness of a Norseman? If so, seek the throne and make it yours.