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Scheffeln box art
2014 Ranked #19,069

Scheffeln

This Roaring Twenties economic game has players move characters among businesses and amass the most money. Moving rivals’ characters can disrupt plans, while the game ends when a business runs out of cash.

Bluffing Economic

Players

2-8

Play time

Not listed

Age

10+

Complexity

1.5/5

Rating

5.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Roaring Twenties were a rousing period full of opportunity.

Read the full game description

The Roaring Twenties were a rousing period full of opportunity. Whether the starlet in the bar around the corner, the greedy miser in the bank, or the Casanova three streets down, everyone had only one goal: to amass mountains of money, then squander it again in the most spectacular way. In Scheffeln — a German word meaning to make a lot of money — players choose characters to conduct business for them. Using your hand of cards, you move these characters to the different businesses to earn bucks in the gambling business, smuggle alcohol, or act as a film industry mogul. You can move not only your own character, but also those of your opponents to mess up their strategy. On a turn, a player has two options. Either play one of the four movement cards and move one of the eight characters, or play a card face down and take another character card from the middle of the table. Through the skillful placement of their characters, the players get money based on the street and business of their representative. And money is everything in Scheffeln! The winner is determined after one of the business spaces is empty of money. Also included is the variant Speed Scheffeln. Up to 7 players may compete. 7 movement cards are revealed and players must determine, as fast as possible, which character will earn the most money after the movement cards are evaluated. Think quickly, and you'll be able to choose the best character. Too slow, and you'll be stuck picking from the leftovers!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2–4
Play time
20 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Reiner Stockhausen

Artists

1
Christian Opperer

Publishers

1
dlp games

Linked items

No published linked games yet.