Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Egypt 2100 BC: In the temple of Thot, god of science and inventor of the game, the priests met annually to choose the highest priest of the temple. They did so by playing the game.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Egypt 2100 BC: In the temple of Thot, god of science and inventor of the game, the priests met annually to choose the highest priest of the temple. They did so by playing the game. Therefore they gathered around a board studded with Scarabs. The goal of the game was to collect as many pieces as possible. Because the one who had the most valuable collection at the end of the game was chosen to be the highest priest of Thot for the following year. Players move around a grid trying to collect the highest numbered tiles and force their opponents to take low or negative numbered tiles. Can be played in partnership with 4.