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Scallywags box art
2008 Ranked #16,343

Scallywags

A pirate loot-collection game has players take coins or use cards to build the most valuable stash. Reaching ten coins blocks further gains, so players try to burden rivals with pennies while securing gold.

Family Games Card Game Pirates Chit-Pull System Set Collection

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.13/5

Rating

5.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Avast! Belay your bickering and gives us our treasure!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Avast! Belay your bickering and gives us our treasure! Scallywags, originally available as a print-and-play game titled Doubloons!, is a light-hearted game in which players are swashbuckling pirates divvying up their booty. To start the game, a selection of coins are dumped in the center of the table to form the loot pile. These coins are marked on only one side and are left face-up or face-down as they fall. On a player's turn, he can either take a face-down coin from the pile and add it to his stash or play one card (from three in his hand) to take face-up coins, steal from others, give coins to opponents, and more. Why would you want to give coins to others? Because once a player has ten coins, he can't receive any more – which means you want to stuff them with all the pennies while making a play for the gold yourself. Once all players have collected ten coins, the game ends and the player with the most valuable stash wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–4
Play time
15 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Chevee Dodd

Artists

2
Chevee Dodd Gary Locke

Publishers

3
(Web published) Gamewright Print & Play Productions

Linked items

No published linked games yet.