Table feel
Moderate interaction
Players
3-8
Time
?-?
Age
13+
Weight
1.09
Rating
6.71
Teaching signal
High replayability
Low interaction
Scales well
Light strategy
Luck-sensitive
Moderate interaction
Say Anything has a good level of variability in gameplay, with different experiences offered each time it is played. The expansions available add new content and enhance the gameplay. While the strategic depth is not as high as some other games, there is still room for players to improve their strategy over time. The player interaction score is high, contributing to the overall enjoyment of the game. Say Anything scales well with different numbers of players, ensuring a consistent and engaging experience. The game is relatively easy to learn, making it accessible to a wide range of players. Overall, Say Anything has a solid replayability score of 7.3.
Say Anything has a moderate influence of luck. While random elements like the selection of questions and the order of players' responses can impact the game outcome, players have a significant ability to mitigate luck through strategic decisions. The game strikes a balanced mix of luck and strategy, making it an enjoyable and engaging experience for players.
Say Anything is a light-hearted game about what you and your friends think. It gives you the chance to settle questions that have been hotly debated for centuries. For instance, "What is the most overrated band of all time?" or "Which celebrity would be the most fun to hang out with for a day?" So dig deep into your heart or just come up with something witty - this is your chance to Say Anything! How to Play 1) Ask a question from the card you draw. For example: - If you could have a "BIG" anything, what would it be? - What's the most important invention of the last century? - Which website would be hardest to live without? - What's the best activity for a first date? - What's the worst thing to say to a cop after getting pulled over? 2) Everyone else writes an answer and throws it face-up on the table as fast as possible. No duplicate answers are allowed! 3) Secretly choose your favorite response using a genuine state of the art SELECT-O-MATIC 5000: 4) Everyone else has two betting tokens to bet on which answer you chose. They can bet both tokens on one answer or split them between two different answers. Who Will Like This Game? Say Anything is a pure party game. It was designed to get a party started as quickly as possible by prompting people to talk about interesting things and to make ridiculous statements. If you are looking for great social interaction and lots of laughs, then you will probably enjoy playing Say Anything. History Say Anything was designed by Dominic Crapuchettes & Satish Pillalamarri. It was first work-shopped by game designers at Protospiel 2004 and refined at Protospiel 2005, PowWow 2005, the GoF 2005 - 2007, and weekly game nights at the Looney Labs.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.