ABG All Board Games
Saipan 1944: A Panzer Grenadier Game box art

Saipan 1944: A Panzer Grenadier Game

Players

2

Time

?-?

Age

12+

Weight

2.83

Rating

7.42

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.7

More strategic control

Table feel

Saipan 1944: A Panzer Grenadier Game has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

Saipan 1944: A Panzer Grenadier Game has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged.

Luck profile

Saipan 1944: A Panzer Grenadier Game has a moderate influence of luck. Random elements have minimal impact on the game outcome, with players having substantial ability to mitigate randomness through strategic decisions and planning. The game relies more on player decisions and strategy rather than luck, making it a balanced mix of luck and strategy.

Overview

In June 1944, American Marines and soldiers stormed ashore on Saipan, a large island in the Central Pacific whose possession would put Allied heavy bombers in range of Japanese cities. Three weeks of savage fighting would finally see the island secured, as places like Death Valley, Hell’s Pocket and Purple Heart Ridge entered the U.S. Marine Corps’ lexicon. The campaign saw the largest tank battle of the Pacific war, and also its largest banzai charge as almost the entire Japanese garrison (and much of the island’s Japanese civilian population) chose death over surrender. Panzer Grenadier: Saipan 1944 is a complete boxed game in the Panzer Grenadier series based on these fearsome battles. Designer Jay Townsend has provided 40 scenarios. There are four new mapboards by artist Guy Riessen showing the jungles, hills, beaches and cane fields of Saipan. And 495 playing pieces: 330 superb die-cut counter combat units and 165 die-cut markers. The U.S. Marines have awesome firepower – every third man wields an automatic rifle – and bring tanks, flamethrowers and heavy artillery to the battlefield. The U.S. Army is present, along with the Imperial Japanese Army and the Imperial Navy’s elite Special Naval Landing Forces.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

2
John Stafford Jay Townsend

Artists

4
Michael Bennighof Peggy Gordon Guy Riessen Susan Robinson

Publishers

1
Avalanche Press Ltd.

Linked items

No linked items imported yet.