ABG All Board Games
Sailorman Dice box art

Sailorman Dice

Players

2-4

Time

15-25

Age

10+

Weight

1.67

Rating

6.54

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Sailorman Dice has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Sailorman Dice has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game also provides deep strategic possibilities and allows players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Sailorman Dice has a strong replayability score of 7.9.

Luck profile

Sailorman Dice has a moderate influence of luck. The game outcome is not solely determined by random elements, but they still have a notable impact. Players have a substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, making it an engaging experience for players.

Overview

Sailorman Dice is a roll and write in which you compete against up to 50 opponents. Combine your dice rolls clever on your sheet to get the most points at the end of the game. In Sailorman you roll dice in rounds. Everytime someone rolls you write down (one of the two) combination of a Symbol and a number onto your sheet. Sheets have different areas (grass, water, mountains, sand). You gain Points if you complete a row, column or area. The first person who has 8 Completions triggers the end. All players count up and the one with the most points wins.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

1
Kreativbunker

Publishers

1
moses. Verlag GmbH

Linked items

No linked items imported yet.