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Rush N' Crush box art
Rich game profile

Rush N' Crush

From the Publisher: First the players choose a driver from among six armed and dangerous psychopaths. They hop aboard futuristic, armoured and over-equipped vehicles. And the race begins. The goal is to be the first across the finish line, as only first place counts. No matter th...

Players

3-6

Time

?-?

Age

12+

Weight

2.21

Rating

6.28

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Rush n' Crush has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Rush n' Crush has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

From the Publisher: First the players choose a driver from among six armed and dangerous psychopaths. They hop aboard futuristic, armoured and over-equipped vehicles. And the race begins. The goal is to be the first across the finish line, as only first place counts. No matter the game mode used, Arcade or Overdrive, the race is always a deadly obstacle course around a track made of ten reversible tiles, which can be assembled to build many different racetracks. Fire your engines, buckle your helmet, and be ready for the armed racing game!

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

3
Guillaume Blossier Charly Cazals Frédéric Henry

Artists

4
Mauro dal Bo Jean-Baptiste Guiton Matthias Haddad Mathieu Harlaut

Publishers

2
Alderac Entertainment Group Rackham

Linked items

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