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Rise Of The Luftwaffe box art
1993 Ranked #4,085

Rise Of The Luftwaffe

This card wargame has players recreate World War Two air combat. Down in Flames begins with a struggle for the Luftwaffe’s rise.

Wargames Aviation / Flight Card Game Campaign / Battle Card Driven Open Drafting

Players

2-8

Play time

Not listed

Age

12+

Complexity

2.14/5

Rating

7.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Rise of the Luftwaffe" is the first in Down in Flames series of card wargames that simulate World War 2 air combat. Each player has a hand of maneuver cards which he uses to improve his position relative to an enemy plane or fire on the enemy.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Rise of the Luftwaffe" is the first in Down in Flames series of card wargames that simulate World War 2 air combat. Each player has a hand of maneuver cards which he uses to improve his position relative to an enemy plane or fire on the enemy. The opponent is allowed to counter the maneuver by playing cards of his own, to which original player can counter back, etc. The last player to play a card determines whether the original action occurs or not. Each plane is rated with horsepower (which indicates how many card you can draw), performance (how many cards to be held), burst (the values of fire cards that can be played), etc. The number of cards in your hand abstractly represents the momentum of each aircraft. A dogfight lasts a mere 6 turns and take about 15 minutes to play. There are also campaign games which represent a number of interconnected missions and various operations the players can take. A campaign can take about 2-3 hours.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2–6
Play time
20 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

3
Gene Billingsley Rodger B. MacGowan Dan Verssen

Artists

1
Rodger B. MacGowan

Publishers

1
GMT Games

Linked items

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