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Riichi Mahjong box art
Rich game profile

Riichi Mahjong

Japanese Mahjong, especially called Riichi Mahjong (??????????, is a very specific remake from Japan of the traditional Chinese Mahjong. It is as close and yet far from Chinese Mahjong as Shôgi (Japanese Chess) can be the same and yet different from original Chess. Mahjong was br...

Players

3-4

Time

60-120

Age

8+

Weight

3.46

Rating

8.32

Should this hit the table?

Quick read before the metadata.

Riichi Mahjong has a high level of direct confrontation and strategic depth. Players must frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Riichi Mahjong provides a highly interactive gameplay experience.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 4.2

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Riichi Mahjong has a high level of direct confrontation and strategic depth. Players must frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Riichi Mahjong provides a highly interactive gameplay experience.

Replay value

Riichi Mahjong offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is rated at 4.2. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. The calculated final replayability score is 7.9, indicating a high level of replay value.

Luck profile

Riichi Mahjong has a moderate influence of luck. While random elements like tile draws play a notable role in the game outcome, players have substantial ability to mitigate luck through strategic decisions and planning. The game is a balanced mix of luck and strategy, with player decisions being the primary determinant of the outcome.

Overview

What ABG knows about this game

Japanese Mahjong, especially called Riichi Mahjong (??????????, is a very specific remake from Japan of the traditional Chinese Mahjong. It is as close and yet far from Chinese Mahjong as Shôgi (Japanese Chess) can be the same and yet different from original Chess. Mahjong was brought to Japan in 1904, but the Riichi form that is used in modern times probably originated from the 1920s. Today, the worldwide famous Mahjong Association officially recognized the complete rules of Riichi Mahjong for Tournaments. The main differences are : 1) The 1-Yaku minimum: In order to win a hand, it can only be validated when your hand has at least one of the Yaku (specific hand combinations) in it. 2) Dora: A specific bonus tiles are indicated by the flipped tile from the dead wall and providing other possible Han bonus. 3) Riichi: When a player is Tenpai (one tile away from having a Mahjong hand, valid or not), he can bet a 1000 points chip to add one Yaku to his hand (thus validating a possible invalid hand). Winning with a Riichi hand allows access to the hidden ura-dora, which is an added dora indicator located underneath the revealed dora tile. 4) Abortive draws: Specific conditions, which ends a hand without winning prior to the drawing of all tiles, aside from the dead wall. 5) Scoring system: Much more complex than in Chinese Mahjong, it is based on hand combinations (Yaku) providing multipliers (Han) that combine with some other circumstantial points like the type of tiles in the hand (Fu) for any 4 han or less. The combination of Han and Fu correspond to a chart (and even an equation) to finally produce the hand's scoring points (Ten). Some other minor elements in the Riichi Mahjong differ from the original Mahjong but are not important enough to be fully mentioned, like the Red 5 tiles (a non-official variant sometimes used which gives bonus like the Dora) or the validation of some Yaku (when the hand must be kept hidden or not, depending on the Japanese region where the game is played).

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1
(Uncredited)

Publishers

1
(Public Domain)

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