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Rapidough box art
1994 Ranked #10,381

Rapidough

A team modeling game has players sculpt words from colored dough while teammates race to guess them. Correct guesses let teams take or reclaim dough, and losing all material ends their chance to win.

Children's Action / Dexterity Children's Game Pattern Building Pattern Recognition

Players

4-99

Play time

Not listed

Age

8+

Complexity

1.14/5

Rating

6.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Pictionary-style game in which 2 to 3 teams model representations of words using their own particular color of dough. In each round, players from each team sit side-by-side and look at the same word card.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Pictionary-style game in which 2 to 3 teams model representations of words using their own particular color of dough. In each round, players from each team sit side-by-side and look at the same word card. Word cards differ in 3 ways. (1) With one neutral colored word listed, each member models to communicate the same word. (2) With 3 neutral colored words, each modeler has free choice but may end up molding the same word. (3) With 3 words listed in 3 different colors, modelers can only mold according to the color of their dough. To start, each modeler places their ball of dough onto their plastic mat, which outlines start positions for their hands. Each modeler simultaneously tries to represent their word. The first team to shout out the correct word winsxed amount of dough from their opponent's model using a plastic extracting tool. The winning team can also reclaim a previously extracted amount. A team can lose for calling out a color coded word that another team member is modeling. Once a team loses all of their dough, the game ends, and the team with the most dough wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
4–99
Best with
4–9
Play time
30 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
Lúdilo

Linked items

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