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Raise box art
2021 Ranked #14,764

Raise

Players bid cards for point rounds, deciding whether to add more strength or pass before running out of options. Dice multiply card values, so the changing symbols can make a modest bid unexpectedly powerful.

Abstract Strategy Card Game Simultaneous Action Selection Hand Management

Players

2-5

Play time

25-45 min

Age

10+

Complexity

1.5/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In this abstract family game you try to outbid your opponents in the most points-worthy rounds. Be careful not to run out of your cards!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In this abstract family game you try to outbid your opponents in the most points-worthy rounds. Be careful not to run out of your cards! Which of you will go "all in" at the right moment and leave your opponents behind? Whoever has got the most victory points at the end will win this exciting bidding game. Gameplay: Everyone draws 6 cards The starting player turns over the top point-card from the deck, rolls the dice and places them in the appropriate spots next to the game-board, sorted by symbols. Now all of you choose exactly 1 card from your hand and place it face down in front of you. Then all cards are revealed at the same time. Now determine the values of your played cards (multiplied with the number of symbols on the dice) and place the player-tokens on the corresponding spaces on the game board. In this phase it's always the turn of the player, whose token is furthest back, i.e. has the lowest value. On your turn, you decide whether you want to (a) play more cards or (b) pass. (You are not allowed to draw new cards during this phase) This continues until only one player is left - which will be the winner of this round! The game ends after a certain number of rounds.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
25–45 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Peter Prinz

Artists

1
Fiore GmbH

Publishers

1
Piatnik

Linked items

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