Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
The game requires a standard deck of cards (included) and poker chips (not included) to play. Set all the horses at the starting gate.
Core mechanisms
Key systems that shape the decisions players make.
Betting and Bluffing
Risk resources on uncertain outcomes while disguising intentions or information.
Open Drafting
Select cards or items from a shared face-up display.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
The game requires a standard deck of cards (included) and poker chips (not included) to play. Set all the horses at the starting gate. The player to the left of the dealer rolls the dice to determine which four horses are scratched from the race. If a 2 and 6 were rolled on the dice, then horse 8 is scratched and all players holding an eight from the deck of cards, lays it aside. The next player then rolls the dice and moves the matching horse up one slot. When the number of one of the scratched horses comes up, the player must put chips totaling the amount shown on the side of that slot that the horse is in. The next player roles the dice and play continues in like fashion until one horse reaches the end of its run. The winning players are the ones holding cards that match number of the horse that first completed its run. Players that do not have cards that match that number, must add chips into the pot equaling the number of cards left in their hand. The pot is then split amongst the winners.