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Quizmysteriet box art
2013 Ranked #21,451

Quizmysteriet

A deduction trivia game has players move through a city, gather clues about a theft, and identify the culprit, object, and hiding place. Reaching the police station with a wrong solution eliminates a detective, while the first correct one wins.

Deduction Murder/Mystery Roll / Spin and Move Dice Rolling

Players

2-10

Play time

Not listed

Age

9+

Complexity

1/5

Rating

5.48

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Quizmysteriet your whole family gets to use both cunning and general knowledge to figure out a mysterious theft that a famous person has committed. Is it Little Red Riding Hood that has stolen an egg-roll and is hiding in New York?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Quizmysteriet your whole family gets to use both cunning and general knowledge to figure out a mysterious theft that a famous person has committed. Is it Little Red Riding Hood that has stolen an egg-roll and is hiding in New York? Or is it Christopher Columbus that has taken a hammer-head shark and is now hiding out in the Sahara desert? The player that first unravels the mystery will be crowned the city's new master-detective! The players will move about the city, looking for clues as to WHO did the crime, WHAT they stole and WHERE the thief is hiding. The game has been compared to a mixture of Cops 'n' Robbers, Clue and a trivia-game. When playing, the players roll the dice and then move about the board, trying to get to the different clue-squares (3 different color-coded clues to each part of the answer exists) where they get a clue as to who did the deed, what they stole or where they are hiding and they also get a clue-chip. These chips can be used to get help from the citys former master-detective if the player has a hard time in figuring out the clues. When the player thinks he or she has the correct answer they move to the police-station as quickly as possible and once there they get to write down their guesses. If they have guessed correctly they win the game, otherwise they are out of the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–10
Best with
2–4
Play time
30 min
Age
9+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Jesper Bülow

Publishers

1
Bezzerwizzer ApS (Bezzerwizzer Studio)

Linked items

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