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Prospectus box art
2016 Ranked #8,474

Prospectus

An economic game has mages trade potions, predict markets, and sell to the High Council for profit. Crystal-ball forecasts and disruptive spells make every investment uncertain as rivals manipulate future values.

Economic Fantasy Commodity Speculation Cube Tower

Players

3-4

Play time

120-180 min

Age

8+

Complexity

2.75/5

Rating

6.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Prospectus, players are mages trying to earn the most money by trading potions in the Kriztus potion exchange. As mages, players can of course see into the market futures to gain an edge in their trading.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Prospectus, players are mages trying to earn the most money by trading potions in the Kriztus potion exchange. As mages, players can of course see into the market futures to gain an edge in their trading. However, your skills at this are somewhat limited, as things will not always go according to your predictions. The game makes use of a unique and eye-catching crystal ball mechanism (inspired by the cube tower in Wallenstein, Shogun, and Amerigo) ensuring no market prediction is a sure bet! Also beware, each mage is armed with an array of spells that can affect the market in unpredictable ways, thwarting the other mages' plans! Clever and timely use of these spells will turn the markets in your favor, while frustrating your opponents' plans. In addition to the potion market, the High Council also has its own demands and interests in the markets. However, due to their immense power, they have been banned from the trading floor, and must purchase their potion directly from other mages. They will be a good source of income for the mages, and reward the markets if they get what they need; but beware, they'll also do their best to crash the values of those potions they fail to receive! The mage that is able to earn the most money through cunning investments, shrewd spell-casting, and timely sales to the High Council will be the most successful potion trader and win the game!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
120–180 min
Age
8+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Chad Krizan

Artists

1
Kwanchai Moriya

Publishers

1
Mr. B Games

Linked items

No published linked games yet.