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Postcard Dungeons box art
2018 Ranked #15,439

Postcard Dungeons

This portable dungeon-crawl game has guild leaders choose challenges, assign dice to heroes, and seek treasure across adventures. Rewards can become points or magical advantages, creating a choice between current score and future strength.

Adventure Puzzle Solo / Solitaire Game Dice Rolling

Players

1-6

Play time

30-60 min

Age

10+

Complexity

1.4/5

Rating

6.34

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Postcard Dungeons (a tiny game of small adventures) is a casual and extremely portable board game for 2-6 players (although it can be played solo). Dice and tokens for the game are not included and must be supplied by the players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Postcard Dungeons (a tiny game of small adventures) is a casual and extremely portable board game for 2-6 players (although it can be played solo). Dice and tokens for the game are not included and must be supplied by the players. The game simulates a series of dungeon crawls in search of treasure. Players represent the leaders of various adventuring guilds who choose from one of 3 dungeons that have increasing levels of challenge. They then roll 3D6 to populate the dungeon. After the dungeon is set up, they roll another 3D6 to determine the strength of their party which is made up of a Thief, a Warrior and a Wizard. They choose which die goes to which hero and play progresses between the dungeon taking a turn against the player and the player taking a turn against the dungeon. Depending on how well a particular adventure goes, the player may be able to purchase a treasure from a list based on the dungeon they chose. Players may choose between treasures that add to victory points, or will give them a magical advantage in the next dungeon adventure.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–4
Play time
30–60 min
Age
10+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Joseph Limbaugh

Artists

1
Kristen Immoor

Publishers

2
Modest Games Postcard Games

Linked items

No published linked games yet.