ABG All Board Games
Portal Of Heroes box art

Portal Of Heroes

Players

2-5

Time

?-?

Age

10+

Weight

1.79

Rating

6.77

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Portal of Heroes has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between simplicity and depth. Overall, Portal of Heroes has a solid replayability score of 7.85.

Luck profile

The final luck score for Portal of Heroes is 7, indicating a moderate level of luck influence in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The portals of Molthar have opened! The players travel through the portal into a world of a type that you know only through folklore and fairy tales. By collecting magic pearls and trading them in a timely fashion for fantastic and powerful character cards, you draw ever closer to victory — but only the one who first manages to gather twelve insignias of power will save Molthar and win the game. At the start of Portal of Heroes, four pearl cards and two character cards lie face up in the middle of the table. The rest of the character and pearl cards are set nearby in separate decks. Each player receives their own player portal and places it face up in front of them. Each turn, you can take three actions from a menu of four options: Take a pearl card into your hand, replace all of the pearl cards in the display, place a character card on your portal, or activate a character. You can perform any of the four possible actions multiple times, and in any order. To activate a character, you must play a specific combination of pearl cards from your hand onto the character card. Activated characters grant you power points, diamonds, or special abilities. Once you have activated characters this way with twelve or more power points then that round becomes the penultimate one. Whoever has the most power points at the end of the game wins with diamonds acting as a tie breaker.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Johannes Schmidauer-König

Artists

1
Dennis Lohausen

Publishers

1
AMIGO

Linked items

No linked items imported yet.