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Pony Express box art
2009 Ranked #4,815

Pony Express

A racing game where riders roll poker dice, bluff, duel, and race letters toward Sacramento. Dice serve both movement and bullets, so the fastest route depends on reading opponents and making risky rolls pay off.

Family Games Action / Dexterity American West Race Roll / Spin and Move

Players

3-5

Play time

Not listed

Age

8+

Complexity

1.58/5

Rating

6.45

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You've got your horse, your trusty gun and a brand new hat on your head - but above all you've got a pack of letters that need to reach Sacramento before all the other riders in the Pony Express!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You've got your horse, your trusty gun and a brand new hat on your head - but above all you've got a pack of letters that need to reach Sacramento before all the other riders in the Pony Express! Nothing will stop you on your quest for speed and victory, neither the Indians lying in wait, nor the pretty saloon girls who want to charm the gold from your pockets. You're the best, the wildest, the quickest and the luckiest rider in the land... At least you think you are - but all the other riders feel the same, so watch your back and get moving! Be the first to grab gold from the mines, duel opponents in savage gunfights or beat them at the poker table, and use your brains, bluffing skills and equipment to clear the way to Sacramento and deliver your precious letters. Whether you ride like the wind or eat dust on the trail, this game will be wild! As explained on B. Faidutti's website: A racing game with poker dice in which the dice are used both to generate poker hands in order to move forward and in duels, as bullets. The poker hands rolled denote the number of spaces one could move on the track from St. Joseph to Sacramento (with, of course, some opportunities for bluffing). The game is a mix of luck, bluffing, and dexterity.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
45 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

2
Antoine Bauza Bruno Faidutti

Artists

1
Mathieu Beaulieu

Publishers

2
Funforge Heidelberger Spieleverlag

Linked items

No published linked games yet.