allboardgames.com
Plethora box art
2012 Ranked #19,189

Plethora

This economic travel game has players fulfill noble commissions, trade gemstones, buy nobility cards, and finish with the most nobility points. Gold purchases status while silver funds future commissions, creating a resource-conversion engine.

Economic Fantasy Commodity Speculation Modular Board

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.75/5

Rating

5.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The aim is to have the most nobility points at the game’s end. Players buy nobility cards using gold, which is gained by completing commissions for the city’s nobles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The aim is to have the most nobility points at the game’s end. Players buy nobility cards using gold, which is gained by completing commissions for the city’s nobles. When players visit any of the 3 nobles they are given a rendezvous destination, where they can receive a commission. A commission involves traveling to 1 or more locations and using silver to buy pearl, amber or sapphire gemstones. After delivering the gemstones, they are rewarded with silver (useful for completing further commissions) and gold (for buying nobility cards). The game ends when only 2 nobility cards remain.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
8+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Shem Phillips

Artists

2
Shem Phillips Lyn Rigg

Publishers

1
Garphill Games

Linked items

No published linked games yet.