Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the publisher-page:' The Swashbucklin’ Game of Swords and Rewaaarrrds! Three bands of pirates have discovered a treasure filled island.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Player Elimination
Players can be removed from contention before the game ends.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
From the publisher-page:' The Swashbucklin’ Game of Swords and Rewaaarrrds! Three bands of pirates have discovered a treasure filled island. To be victorious, be the first captain to retrieve the treasure or eliminate all enemy pirates. There are three ways to win: retrieve two of the three silver coins, retrieve the single gold coin, or eliminate all rival pirates. Instead of squares or hexagons, you move through adjacent triangles. This gives you the ability to attack in a "circular" manner or land on coins that you don't seem to be heading towards. Also of interest is the No Backstabbing variation, which makes it more difficult to attack rival swashbucklers.