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Pharaoh box art
2010 Ranked #21,820

Pharaoh

An abstract movement game has players spend die-based movement points to enter a grid, reposition pieces, and capture smaller enemies. The first player to arrange all three personal pieces in the central row wins.

Family Games Abstract Strategy Action Points Pattern Building

Players

2-4

Play time

Not listed

Age

?+

Complexity

1.4/5

Rating

5.43

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

In Pharaoh, each player takes three Icehouse pieces of one color. The pieces start off the board and may enter the board edge closest to the player; the game board is a 5x5 grid with the corners removed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Pharaoh, each player takes three Icehouse pieces of one color. The pieces start off the board and may enter the board edge closest to the player; the game board is a 5x5 grid with the corners removed. On a turn, roll the die and use the result as movement points: it takes 1/2/3 points to move a small/medium/large piece one square, and twice that for a diagonal move. Stacking is not allowed, but if you land on an enemy piece of the same size or smaller, it is removed from the board and needs to be moved back on. To win, a player must get all of his pieces in a row of three squares centered in the board. Also included in the 2012 edition of Treehouse, and Pyramid Arcade.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–4
Best with
2–4
Play time
15 min
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Andrew Looney

Publishers

2
(Web published) Looney Labs

Linked items

No published linked games yet.