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Pfusch box art

Pfusch

Players

2-5

Time

?-?

Age

8+

Weight

1.58

Rating

6.13

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Pfusch has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to other players' actions. However, there is a lower emphasis on cooperation in the game.

Replay value

The game pfusch has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.

Luck profile

Pfusch has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, luck plays a significant role but is not the sole determinant of the game outcome.

Overview

A light game of economics in the big city. From the English rules: In Pfusch, 2 to 5 cheapskate builders try to finish as many buildings as possible. To increase profits, the contractors try to use the cheap materials in place of the expensive stone materials. Beware the building inspectors, whose job it is to assure that safe buildings are constructed. If a builder gets caught Pfusch-ing (deliberately bungling the construction), he loses the building under construction. If he is caught a third time, his building license is revoked.

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Editions

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Commerce

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Credits

Designers

3
Harald Bilz Peter Gutbrod Rainer Kroehn

Artists

1
Uwe Sammann

Publishers

2
Fun Connection Heidelberger Spieleverlag

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